ID_FILE_OPEN "Open an existing texture document\nOpen"
ID_FILE_CLOSE "Close the active document\nClose"
ID_FILE_SAVE "Save the active document\nSave"
ID_FILE_SAVE_AS "Save the active document with a new name\nSave As"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
ID_APP_EXIT "Quit the application; prompts to save documents\nExit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_MRU_FILE1 "Open this document"
ID_FILE_MRU_FILE2 "Open this document"
ID_FILE_MRU_FILE3 "Open this document"
ID_FILE_MRU_FILE4 "Open this document"
ID_FILE_MRU_FILE5 "Open this document"
ID_FILE_MRU_FILE6 "Open this document"
ID_FILE_MRU_FILE7 "Open this document"
ID_FILE_MRU_FILE8 "Open this document"
ID_FILE_MRU_FILE9 "Open this document"
ID_FILE_MRU_FILE10 "Open this document"
ID_FILE_MRU_FILE11 "Open this document"
ID_FILE_MRU_FILE12 "Open this document"
ID_FILE_MRU_FILE13 "Open this document"
ID_FILE_MRU_FILE14 "Open this document"
ID_FILE_MRU_FILE15 "Open this document"
ID_FILE_MRU_FILE16 "Open this document"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_NEW "Open another window for the active document\nNew Window"
ID_WINDOW_ARRANGE "Arrange icons at the bottom of the window\nArrange Icons"
ID_WINDOW_CASCADE "Arrange windows so they overlap\nCascade Windows"
ID_WINDOW_TILE_HORZ "Arrange windows as non-overlapping tiles\nTile Windows"
ID_WINDOW_TILE_VERT "Arrange windows as non-overlapping tiles\nTile Windows"
ID_WINDOW_SPLIT "Split the active window into panes\nSplit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_EDIT_CLEAR "Erase the selection\nErase"
ID_EDIT_CLEAR_ALL "Erase everything\nErase All"
ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy"
ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut"
ID_EDIT_FIND "Find the specified text\nFind"
ID_EDIT_PASTE "Insert Clipboard contents\nPaste"
ID_EDIT_REPEAT "Repeat the last action\nRepeat"
ID_EDIT_REPLACE "Replace specific text with different text\nReplace"
ID_EDIT_SELECT_ALL "Select the entire document\nSelect All"
ID_EDIT_UNDO "Undo the last action\nUndo"
ID_EDIT_REDO "Redo the previously undone action\nRedo"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar"
ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "Change the window size"
AFX_IDS_SCMOVE "Change the window position"
AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "Restore the window to normal size"
AFX_IDS_SCTASKLIST "Activate Task List"
AFX_IDS_MDICHILD "Activate this window"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_IMAGEINFO " "
ID_ERROR_ODDDIMENSIONS "Texture maps must have even (multiple of 2) width and height."
ID_ERROR_NOTPOW2 "Source image width and height must be powers of 2."
ID_ERROR_WRONGDIMENSIONS
"This image does not have the same dimensions as the source image. Is it okay to resize it?"
ID_ERROR_GENERATEALPHAFAILED
"Generation of the alpha image unexpectedly failed."
ID_ERROR_PREMULTALPHA "This operation cannot be performed because the source image uses premultiplied alpha."
ID_ERROR_PREMULTTODXT1 "Warning: The source image contains premultiplied alpha, and the RGB values will be copied to the destination without ""unpremultiplying"" them, so the resulting colors may be affected."
ID_ERROR_CANTCREATEDEVICE
"Unable to create Direct3D Device. Please make sure your desktop color depth is 16 or 32 bit."
IDS_FMTDESC_A8R8G8B8 "(A8R8G8B8: 32 bits per pixel, 8 bits per component for alpha, red, green, and blue)"
IDS_FMTDESC_A1R5G5B5 "(A1R5G5B5: 16 bits per pixel, 1 bit of alpha, 5 bits per component for red, green, and blue)"
IDS_FMTDESC_A4R4G4B4 "(A4R4G4B4: 16 bits per pixel, 4 bits per component for alpha, red, green, and blue)"
IDS_FMTDESC_R8G8B8 "(R8G8B8: 24 bits per pixel, 8 bits per component for red, green, and blue)"
IDS_FMTDESC_R5G6B5 "(R5G6B5: 16 bits per pixel, 6 bits per component for green, 5 bits per component for red and blue)"
"A texture could not be created with those settings."
ID_ERROR_D3DCREATEFAILED
"Could not initialize Direct3D. Please ensure that this program was compiled with header files matching the installed version of DirectX."
ID_ERROR_COULDNTLOADFILE "An error occurred trying to open that file."
ID_ERROR_COULDNTSAVEFILE "An error occurred trying to save that file."
IDS_FMTDESC_X8R8G8B8 "(X8R8G8B8: 32 bits per pixel, 8 bits per component for red, green, and blue)"
IDS_FMTDESC_X1R5G5B5 "(X1R5G5B5: 16 bits per pixel, 5 bits per component for red, green, and blue)"
IDS_FMTDESC_R3G3B2 "(R3G3B2: 8 bits per pixel, 3 bits of red and green, 2 bits for blue)"
IDS_FMTDESC_A8R3G3B2 "(A8R3G3B2: 16 bits per pixel, 8 bits of alpha, 3 bits of red and green, 2 bits for blue)"
IDS_FMTDESC_X4R4G4B4 "(X4R4G4B4: 16 bits per pixel, 4 bits per component for red, green, and blue)"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_ERROR_NULLREF "This program uses the reference rendering device. Your computer has a reduced-functionality reference device installed. You can still use this program to manipulate textures, but the textures will not be visible in this program. Install the DirectX SDK to install the full reference device."
ID_ERROR_NEEDALPHA "Alpha channel needed for this operation."